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===Starting Skills=== | ===Starting Skills=== | ||
− | *'''Ricochet:''' Fire | + | *'''Ricochet:''' Fire a normal arrow that does physical damage to target then jumps to additional an additional target within 5.0m. Forks up to two times. |
− | *''' | + | *'''Haste:''' Set Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled. |
− | *'''First Aid:''' | + | *'''First Aid:''' Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned. Heals target for 30%. |
===Classes=== | ===Classes=== |
Revision as of 13:40, 11 September 2017
The Ranger is a Class in Divinity: Original Sin 2.
Contents
Description
A marksman with a legendary knack for self-perservation
Attributes
Attribute | Modifier |
---|---|
Finesse | +2 |
Wits | +1 |
Abilities
Ability | Points |
---|---|
Pyrokinetic | +1 |
Vitality | +1 |
Huntsman | +1 |
Luck Charm | +1 |
Starting Talent
- Arrow Recovery: 33% chance to recover a special arrow after shooting it.
Starting Skills
- Ricochet: Fire a normal arrow that does physical damage to target then jumps to additional an additional target within 5.0m. Forks up to two times.
- Haste: Set Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
- First Aid: Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned. Heals target for 30%.