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+ | ==Introduction== | ||
AI Personalities affect what choices the non-player controlled character makes during its dialog, and in turn it affects what [[Divinity Original Sin: Traits|Traits]] they will get. | AI Personalities affect what choices the non-player controlled character makes during its dialog, and in turn it affects what [[Divinity Original Sin: Traits|Traits]] they will get. | ||
− | No AI: You choose | + | ==Special Personalities== |
+ | '''No AI''': You choose | ||
− | Loyal: Same as active character | + | '''Loyal''': Same as active character |
− | Free: Opposite of active character | + | '''Free''': Opposite of active character |
− | ==By Personality== | + | ==Traits By Personality== |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
| [[Divinity Original Sin: Spirit|Spirit]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | | [[Divinity Original Sin: Spirit|Spirit]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | ||
+ | |} | ||
+ | |||
+ | ==Personalities By Trait== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Spirit|Spirit]] | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Blunt|Blunt]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Spirit|Spirit]] | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Considerate|Considerate]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]|| || | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Spirit|Spirit]] | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]|| || | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Judge|Judge]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Judge|Judge]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Knight|Knight]]||[[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Spirit|Spirit]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Priest|Priest]]|| | ||
+ | |- | ||
+ | | [[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Maniac|Maniac]]|| || | ||
|} | |} | ||
Revision as of 05:26, 17 July 2014
Contents
Introduction
AI Personalities affect what choices the non-player controlled character makes during its dialog, and in turn it affects what Traits they will get.
Special Personalities
No AI: You choose
Loyal: Same as active character
Free: Opposite of active character
Traits By Personality
Personalities By Trait
Traits (for reference)
- Altruistic (+2 Rep) / Egotistical (+1 Barter)
- Blunt (Immune to Charm) / Considerate (+1 Charisma)
- Bold (+1 Initiative) / Cautious (+1 Sneak)
- Compassionate (+3% Crit Chance) / Heartless (+20% Backstab Accuracy)
- Forgiving (Immune to Curse) / Vindictive (+20% Opportunity Attack Accuracy)
- Independent (+1 Willpower) / Obedient (+1 Willpower around Leaders)
- Pragmatic (+1 Crafting) / Romantic (+1 Lucky Charm)
- Righteous (+1 Leadership) / Renegade (+1 Pickpocket)
- Spiritual (Immune to Fear) / Materialistic (+1 Loremaster)