(Confirmed free was a bug, changed to free spirit) |
(Consolidated bonuses into table so it is easier to read) |
||
Line 14: | Line 14: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | |''' [[Divinity Original Sin: Knight - Personality|Knight]]||[[Divinity Original Sin: Compassionate|Compassionate]]'''||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | + | |''' [[Divinity Original Sin: Knight - Personality|Knight]]||[[Divinity Original Sin: Compassionate|Compassionate]]'''||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Obedient|Obedient*]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] |
+ | |- | ||
+ | | || +3% Crit || +2 Rep || +1 Loremaster || +1 Lucky Charm || Immune (Curse) || +1 Initiative || +1 Willpower (Leaders) || +1 Leadership || +1 Charisma | ||
|- | |- | ||
|''' [[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Heartless|Heartless]]'''||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Cautious|Cautious]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | |''' [[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Heartless|Heartless]]'''||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Cautious|Cautious]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | ||
+ | |- | ||
+ | | || +20% Acc (Backstab) || +1 Barter || +1 Loremaster || +1 Crafting || +20% Acc (Opportunity) || +1 Sneak || +1 Willpower || +1 Pickpocket || Immune (Charm) | ||
|- | |- | ||
|''' [[Divinity Original Sin: Maniac|Maniac]]'''||[[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | |''' [[Divinity Original Sin: Maniac|Maniac]]'''||[[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | ||
|- | |- | ||
− | | | + | | || +20% Acc (Backstab) || +1 Barter || Immune (Fear) || +1 Crafting || +20% Acc (Opportunity) || +1 Initiative || +1 Willpower || +1 Pickpocket || Immune (Charm) |
|- | |- | ||
− | | '''[[Divinity Original Sin: Priest|Priest]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Cautious|Cautious]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | + | | '''[[Divinity Original Sin: Judge|Judge]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Cautious|Cautious]]||[[Divinity Original Sin: Obedient|Obedient*]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] |
+ | |- | ||
+ | | || +3% Crit || +2 Rep || +1 Loremaster || +1 Crafting || Immune (Curse) || +1 Sneak || +1 Willpower (Leaders) || +1 Leadership || +1 Charisma | ||
+ | |- | ||
+ | | '''[[Divinity Original Sin: Priest|Priest]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Cautious|Cautious]]||[[Divinity Original Sin: Obedient|Obedient*]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | ||
+ | |- | ||
+ | | || +3% Crit || +2 Rep || Immune (Fear) || +1 Lucky Charm || Immune (Curse) || +1 Sneak || +1 Willpower (Leaders) || +1 Leadership || +1 Charisma | ||
|- | |- | ||
| '''[[Divinity Original Sin: Spirit|Free Spirit]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | | '''[[Divinity Original Sin: Spirit|Free Spirit]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | ||
+ | |- | ||
+ | | || +3% Crit || +2 Rep || Immune (Fear) || +1 Lucky Charm || Immune (Curse) || +1 Initiative || +1 Willpower || +1 Pickpocket || Immune (Charm) | ||
|} | |} | ||
+ | '''<nowiki>* Obedient Willpower gain is only around allies with Leadership skill</nowiki>''' | ||
==Personalities By Trait== | ==Personalities By Trait== |
Revision as of 18:07, 15 May 2021
Contents
Introduction
AI Personalities affect what choices the non-active character makes during its dialog, and in turn it affects what Traits they will get.
Special Personalities
No AI: You choose
Random: Dialog choices chosen randomly
Loyal: Same as active character
Traits By Personality
Knight | Compassionate | Altruistic | Materialistic | Romantic | Forgiving | Bold | Obedient* | Righteous | Considerate |
+3% Crit | +2 Rep | +1 Loremaster | +1 Lucky Charm | Immune (Curse) | +1 Initiative | +1 Willpower (Leaders) | +1 Leadership | +1 Charisma | |
Rascal | Heartless | Egotistical | Materialistic | Pragmatic | Vindictive | Cautious | Independent | Renegade | Blunt |
+20% Acc (Backstab) | +1 Barter | +1 Loremaster | +1 Crafting | +20% Acc (Opportunity) | +1 Sneak | +1 Willpower | +1 Pickpocket | Immune (Charm) | |
Maniac | Heartless | Egotistical | Spiritual | Pragmatic | Vindictive | Bold | Independent | Renegade | Blunt |
+20% Acc (Backstab) | +1 Barter | Immune (Fear) | +1 Crafting | +20% Acc (Opportunity) | +1 Initiative | +1 Willpower | +1 Pickpocket | Immune (Charm) | |
Judge | Compassionate | Altruistic | Materialistic | Pragmatic | Forgiving | Cautious | Obedient* | Righteous | Considerate |
+3% Crit | +2 Rep | +1 Loremaster | +1 Crafting | Immune (Curse) | +1 Sneak | +1 Willpower (Leaders) | +1 Leadership | +1 Charisma | |
Priest | Compassionate | Altruistic | Spiritual | Romantic | Forgiving | Cautious | Obedient* | Righteous | Considerate |
+3% Crit | +2 Rep | Immune (Fear) | +1 Lucky Charm | Immune (Curse) | +1 Sneak | +1 Willpower (Leaders) | +1 Leadership | +1 Charisma | |
Free Spirit | Compassionate | Altruistic | Spiritual | Romantic | Forgiving | Bold | Independent | Renegade | Blunt |
+3% Crit | +2 Rep | Immune (Fear) | +1 Lucky Charm | Immune (Curse) | +1 Initiative | +1 Willpower | +1 Pickpocket | Immune (Charm) |
* Obedient Willpower gain is only around allies with Leadership skill
Personalities By Trait
All Personality Traits (for reference)
- Altruistic (+2 Rep) / Egotistical (+1 Barter)
- Blunt (Immune to Charm) / Considerate (+1 Charisma)
- Bold (+1 Initiative) / Cautious (+1 Sneak)
- Compassionate (+3% Crit Chance) / Heartless (+20% Backstab Accuracy)
- Forgiving (Immune to Curse) / Vindictive (+20% Opportunity Attack Accuracy)
- Independent (+1 Willpower) / Obedient (+1 Willpower around Leaders)
- Pragmatic (+1 Crafting) / Romantic (+1 Lucky Charm)
- Righteous (+1 Leadership) / Renegade (+1 Pickpocket)
- Spiritual (Immune to Fear) / Materialistic (+1 Loremaster)