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{| class="wikitable" | {| class="wikitable" | ||
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− | | [[Divinity Original Sin: Knight - Personality|Knight]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | + | |''' [[Divinity Original Sin: Knight - Personality|Knight]]||[[Divinity Original Sin: Compassionate|Compassionate]]'''||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] |
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− | | [[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | + | |''' [[Divinity Original Sin: Rascal|Rascal]]||[[Divinity Original Sin: Heartless|Heartless]]'''||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] |
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− | | [[Divinity Original Sin: Maniac|Maniac]]||[[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | + | |''' [[Divinity Original Sin: Maniac|Maniac]]'''||[[Divinity Original Sin: Heartless|Heartless]]||[[Divinity Original Sin: Egotistical|Egotistical]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Vindictive|Vindictive]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] |
|- | |- | ||
− | | [[Divinity Original Sin: Judge|Judge]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | + | | '''[[Divinity Original Sin: Judge|Judge]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Materialistic|Materialistic]]||[[Divinity Original Sin: Pragmatic|Pragmatic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] |
|- | |- | ||
− | | [[Divinity Original Sin: Priest|Priest]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] | + | | '''[[Divinity Original Sin: Priest|Priest]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Timid|Timid]]||[[Divinity Original Sin: Obedient|Obedient]]||[[Divinity Original Sin: Righteous|Righteous]]||[[Divinity Original Sin: Considerate|Considerate]] |
|- | |- | ||
− | | [[Divinity Original Sin: Spirit|Spirit]]||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] | + | | '''[[Divinity Original Sin: Spirit|Spirit]]'''||[[Divinity Original Sin: Compassionate|Compassionate]]||[[Divinity Original Sin: Altruistic|Altruistic]]||[[Divinity Original Sin: Spiritual|Spiritual]]||[[Divinity Original Sin: Romantic|Romantic]]||[[Divinity Original Sin: Forgiving|Forgiving]]||[[Divinity Original Sin: Bold|Bold]]||[[Divinity Original Sin: Independent|Independent]]||[[Divinity Original Sin: Renegade|Renegade]]||[[Divinity Original Sin: Blunt|Blunt]] |
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Revision as of 05:28, 17 July 2014
Contents
Introduction
AI Personalities affect what choices the non-player controlled character makes during its dialog, and in turn it affects what Traits they will get.
Special Personalities
No AI: You choose
Loyal: Same as active character
Free: Opposite of active character
Traits By Personality
Personalities By Trait
Traits (for reference)
- Altruistic (+2 Rep) / Egotistical (+1 Barter)
- Blunt (Immune to Charm) / Considerate (+1 Charisma)
- Bold (+1 Initiative) / Cautious (+1 Sneak)
- Compassionate (+3% Crit Chance) / Heartless (+20% Backstab Accuracy)
- Forgiving (Immune to Curse) / Vindictive (+20% Opportunity Attack Accuracy)
- Independent (+1 Willpower) / Obedient (+1 Willpower around Leaders)
- Pragmatic (+1 Crafting) / Romantic (+1 Lucky Charm)
- Righteous (+1 Leadership) / Renegade (+1 Pickpocket)
- Spiritual (Immune to Fear) / Materialistic (+1 Loremaster)