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[[Category:Divinity Original Sin 2 The Merryweather]] | [[Category:Divinity Original Sin 2 The Merryweather]] |
Latest revision as of 03:20, 4 November 2017
"Troubled Waters" is a campaign quest in Divinity: Original Sin 2 (DOS2)
This is the first main story quest in the game.
Starts at the Laboratory of The Hold.
Contents
Summary[edit]
Welcome to Divinity: Original Sin 2! "Troubled Waters" is the first quest in the game.
Location[edit]
The Hold
ShipLaboratory
Lab
NPCs[edit]
Objectives[edit]
- Find Magister Waters
- Escape the ship
- Save the fellow prisoners
Walkthrough[edit]
- Talk to Magister Siwan in the Laboratory
- Talk to Magister Waters in the Lower Decks
- Talk to Magister Payde in the Stern Room
- Climb up the stairs from the Stern Room and get to the Middle Deck
- Persuade, or kill, Magister Murtof and Magister Ricks
- Magister Murtof and Magister Ricks are located in a room at the east side of the Middle Deck.
- The door is locked but you can attack the door and break it (CTRL+LMB)
- If you fail to persuade Magister Murtof and Magister Ricks, you will have to kill them.
- Take Skull-Marked Key from the Corpse of Magister Priest Medwyn
- Open Skull-Marked door
- Go to main deck
- Fight the Voidlings there
- Talk to the passengers on the lifeboat
- You can choose to try and save other survivors, as well as try to help Magister Siwan .
- Doing so will grant you more XP
- If you go back to save other people, you will not make it back to the lifeboat but you will still survive.
Quest Items[edit]
Map[edit]
Journal[edit]
- I am a Sourcerer prisoner, being transported to Fort Joy, an ancient fortress on a remote island where Magisters of the Divine Order have established an internment camp