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− | [[File: | + | [[File:BattlebornBenedict.jpg|right|thumb|400px|Benedict from [[:Category:Battleborn Wiki|Battleborn]]]] |
Benedict is a hero in [[:Category:Battleborn Wiki|Battleborn]] | Benedict is a hero in [[:Category:Battleborn Wiki|Battleborn]] | ||
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| Upon detonation, Boomsday leaves behind a scorching area of effect dealing 480 additional damage over 8 seconds. | | Upon detonation, Boomsday leaves behind a scorching area of effect dealing 480 additional damage over 8 seconds. | ||
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+ | ==Gallery== | ||
+ | <gallery> | ||
+ | BattlebornWikiBenedict.jpg | ||
+ | BattlebornBenedict.jpg | ||
+ | BattlebornBenedict2.jpg | ||
+ | </gallery> | ||
==Strategy Guide/Tips== | ==Strategy Guide/Tips== |
Revision as of 15:59, 5 April 2016
Benedict is a hero in Battleborn
Contents
Bio
Brash and arrogant Benedict loves three things: himself, rockets, and himself. Though his left wing was crippled during the evacuation of his homeworld, Benedict is still capable of limited flight, raining down rockets from a high vantage point.
Characteristics
- Agile
- Pusher
- Advanced
Abilities
- UPR-SM23 Rocket Launcher: Benedict's trademark rocket launcher deals heavy damage in a wide explosive radius.
- Hawkeye: Fires a rocket that deals 187 damage and targets your enemy for 3 seconds. Subsequent rockets home in on targeted enemies.
- Boomsday: Launches a player-guided missile that deals 750 damage. Reactivating the skill in-flight triggers early detonation.
- Aviant Exosuit: Benedict's battle armor, heavily augmentable to support combat mobility and damage output.
- Liftoff: Launch Benedict skyward for a strategic advantage or a hasty withdrawal from combat.
- Flyboy: Jump again in the air to double-jump. Hold the jump button to glide for a limited time.
Helix Tree
Option 1 | Level | Option 2 | Mutation |
---|---|---|---|
Liftoff now launches up and backwards | 1 | Hawkeye's target effect lasts 1 second longer. | Hawkeye's rockets deal 50% more shield damage |
On activation, Liftoff pushed enemies away | 2 | On activation, Liftoff slows enemies for 1 second | |
Increase basic rocket launcher reload speed by 30% | 3 | Increases rocket propulsion speed by 25%. | |
Activating Hawkeye instantly reloads Benedict's rocket launcher | 4 | Hawkeye now launches 3 rockets in rapid succession. | |
Liftoff now launches up and backwards | 5 | Increases in air gliding speed by 25% | Using off hand basic attack mid glide causes Benedict to divebomb to the ground, dealing damage and pushing the enemy back. This ability has an 8 second cooldown. |
On activation Liftoff damages nearby enemies for 133 damage. | 6 | Homing rockets deal 20% more damage to enemies. | |
Increases rocket launcher blast radius by 45%. | 7 | Lowers rocket launcher blast radius by 20% but increases their damage by 18%. | Holding down primary fire allows Benedict to fire two rockets at the same time. |
Reduces Liftoff's cooldown by 25%. | 8 | Shields begin to recharge immediately after using Liftoff | |
Reduces Hawkeye's cooldown by 25%. | 9 | Increases Hawkeye's rocket damage by 15%. | Increase Hawkeye's blast radius by 50%. |
Increase Boomsday blast radius by 100% | 10 | Activating Boomsday again mid flight causes your guided rocket to fire a volley of smaller rockets | Upon detonation, Boomsday leaves behind a scorching area of effect dealing 480 additional damage over 8 seconds. |
Gallery
Strategy Guide/Tips
- Write tips here!